I'm looking for an experienced Lead UI Designer for Ultimate Draft Simulator, a large-scale Roblox sports game inspired by sports titles such as 2K, Madden, FC/FIFA and MLB The Show while having its own simulator, drafting and card-collecting systems.
Basketball is currently being developed first, with Football, Soccer, Baseball and Hockey planned afterward.
ROLE:
I'm not looking for someone who can simply make decent Roblox UI. I need someone capable of establishing and maintaining the visual quality of the entire game.
You will work alongside:
• 2 additional UI designers
One of the UI designers working with you was previously the project's Lead UI Designer and already understands many of the existing systems.
SCOPE:
Basketball is currently estimated at approximately 100–120 total screens, subscreens and major UI states.
This does NOT mean you personally need to create 120 completely different screens. Many reuse components, layouts and design systems, and the workload will be distributed across the UI team.
Systems include:
Home / Navigation
Sport Selection
Draft Arena
Pack Battles
Tournaments
Friendly Matches
Ranked / Casual / Championship modes
My Player
My Team / Lineups
Players / Coaches
Tactics
Packs & Pack Opening
Inventory
Store
Exchange
Quests
Leaderboards
Boosts
Trading / Market
Franchise systems
Gameplay HUD
Matchmaking
Results / Rewards
Settings & additional states
The UI/theme has actually been restarted multiple times because I don't want to settle for something that doesn't represent the scale and quality I'm aiming for with UDS.
I want the next direction to become the final scalable UDS design system.
PLEASE SEND:
• Portfolio
• Years of experience
• Availability
• Any major Roblox UI credits
Do not apply without a portfolio.
The goal is to build a UI team capable of making UDS look like a genuinely top-quality Roblox sports game, not a generic simulator. (My team has worked on games such as Holy War X, Practical Basketbal, Eleons, Anime Orgins, and the Movie Avatar)