I'm looking for a skilled Roblox builder to join our development team long-term as we work on creating an asymmetrical horror game.
I'm looking for someone capable of building detailed, high-quality environments that fit our game's art style and create an immersive horror atmosphere. You'll be working on multiple maps and locations throughout development.
Responsibilities:
Build detailed, high-quality environments for our asymmetrical horror game.
Create entire maps with well-designed layouts, paths, and interactive areas.
Build environments such as a spaceship, abandoned facilities, laboratories, arcades, and other horror-themed locations.
Ensure maps are appropriately sized and designed for both survivors and killers, with balanced gameplay and opportunities for chases.
Add environmental details, props, lighting, and atmosphere to make each map feel unique.
Follow provided references and maintain a consistent art style.
Optimize builds for performance and ensure they're suitable for use in Roblox Studio.
Make reasonable revisions based on feedback from the development team.
Requirements:
Strong experience with detailed Roblox building.
A portfolio showcasing previous builds, preferably high-quality or horror-themed environments.
Good understanding of map design, scale, and environmental storytelling.
Knowledge of Roblox Studio optimization and lighting.
Ability to communicate effectively and work with a development team long-term.
This is a long-term opportunity, as we'll need multiple maps and environments throughout development, with each map featuring its own unique theme, layout, and atmosphere.
Please send examples of your previous builds and let me know your availability, and experience with creating detailed Roblox environments.
⚠️ IF YOU AREN'T A HIGH POLY BUILDER, DON'T WASTE MY TIME PLEASE.