Game Genre: Battlegrounds
nspired by: Jujutsu Shenanigans (JJS)
Tester Goal: Stress testing, bug/exploit discovery, and combat feedback
I'm looking for testers for my Roblox battlegrounds game, Bus Shenanigans, inspired by Jujutsu Shenanigans (JJS).
The main goal of this test is to see how the game performs and feels with a full lobby of 12 players. I want to find out whether the game can handle multiple players fighting at once, identify bugs and potential exploits, and get honest feedback on the overall gameplay experience.
What I'm Looking For
Stress Testing: Test how the game holds up with 12 players in one lobby, including performance, lag, and replication issues.
Bug Testing: Find bugs, glitches, broken mechanics, and unexpected interactions.
Exploit Testing: Look for vulnerabilities that could be abused by exploiters or give players unfair advantages. Any exploits found should be reported privately and not abused outside testing.
Combat Feedback: Evaluate whether the combat feels smooth, responsive, and satisfying, or whether it feels clunky, buggy, or inconsistent.
Gameplay Feedback: Determine whether the game is actually fun to play, what feels good, and what needs improvement.
Requirements
Be willing to test with other players in a full 12-player lobby.
Be able to provide honest, constructive feedback.
Be willing to actively look for bugs rather than just play normally.
Report any issues found with steps to reproduce them, if possible.
Have a basic understanding of battlegrounds games and combat mechanics.
How to Apply
If you're interested, please reply with:
Your Roblox username
Your experience with battlegrounds games or playtesting
What you'd focus on testing
Any relevant experience finding bugs or exploits
I'm looking for people who will genuinely help improve the game, not just play for a few minutes and leave.
Attendance & Punctuality
Being on time is mandatory.
Thanks to everyone willing to help test Bus Shenanigans!