Full-Stack Luau and Roblox-TS Scripter
Hello I am Azerothxx and I have been programming on the Roblox platform for almost 6 years now. I've developed a fair share of systems in those years from Combat Systems, Gun Systems, Interactive UI, Economies, NPC AI and other major gameplay mechanics.
I am not strictly only doing the systems I mention here and I may accept depending on the complexity. I do not create assets.
Expertise
- Roblox-TS - My default development framework on the platform. Paired with extensive npm packages and the flamework framework, projects are easier to accomplish from vanilla luau.
- Knit-Framework - I utilize the framework created by Sleitnick in a number of my projects but in currently now have moved onto a different framework.
- OOP-Paradigm - I am proficient in the utilization of OOP in structuring systems and have plenty of systems I've developed with the paradigm
- ECS - Mainly use Matter in my current projects.
- Rojo with Git - A workflow I mainly utilize, I back up all my systems to respective repositories and version when necessary.
Development Tools I use
- Promises
- Springs
- Zap Remotes
- Signal (Slietnick)
- Wally
- Rojo
Frameworks/ Systems
- Matter ECS
- ProfileStore & Replica
- FastCast & PartCache
- Knit
- ACS
- Flamework
- Fusion
- BTreeV5
Past Works
Portfolio