Hey! I'm Vext, a Roblox scripter with 3+ years of experience developing and working with a wide range of systems. I specialize in gameplay systems, UI functionality, character and movement systems, inventories, shops, quests, round systems, DataStores, client-server architecture, debugging, and optimization.
I'm comfortable both building systems from scratch and working inside existing codebases, including diagnosing and fixing complex bugs without unnecessarily rewriting existing systems. I've worked on projects involving custom character physics, morph systems, multiplayer round logic, quest progression, inventories, crate systems, camera/cutscene systems, and responsive UI.
I focus on writing organized, maintainable code and thoroughly testing my work before delivery. Commission time depends on the scope, but smaller systems and fixes can usually be completed quickly, while larger systems are planned around an agreed deadline.