👤 For HireModeling

️ Low-to-Mid Poly 3D Modeler

beastg.
Hidden Devs
7 days ago

Hey! I'm Riyyan, a 3D Artist with 2.5 years of experience in Blender, specializing in game-ready assets, hard-surface modeling, weapons, props, and Roblox optimization. I focus on creating models that look detailed and premium while staying optimized for real-time games.

💻 Software's I Use 🔹 Blender - Modeling, hard-surface modeling, UVs, and optimization 🔹 Substance 3D Painter - PBR texturing and material creation 🔹 Photoshop - Texture editing and adjustments

✅What I Can Do 🟢 Weapon Modeling - Firearms, swords, katanas, knives, etc. 🟢 Game-Ready Optimization - Clean topology and efficient polycounts 🟢 Hard-Surface Modeling - Detailed mechanical and technical assets 🟢 PBR Texturing - Realistic or stylized materials 🟢 Roblox Optimization - Assets optimized with Roblox performance in mind 🟢 Style Matching - I can adapt to your game's existing art style

❌ What I Don't Do 🔴 Rigging - Models are provided as static meshes 🔴 Organic Sculpting - My focus is primarily on hard-surface modeling

⭐ Why Hire Me? I don't just make models. I build game-ready assets with performance in mind, balancing visual quality, topology, polygon count, and textures. 💰 Pricing My pricing is flexible and depends on the complexity of the task. Send me your references and requirements, and we can discuss a fair price. 📩 Interested? DM me with your references, requirements, and budget if you have one, and I'll let you know what I can do.

Past Works

Portfolio

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Compensation

USD$20.00
Payment termsPartial Upfront
beastg.

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