I'm looking for experienced composers/sfx artists to help design the sound and music within my mulitplayer asymmetrical game known as "Final Lesson" based on the Fundamental Paper Education/Kaatieverse universe.
The Composers within the team will be expected to do the following:
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Creating themes for different area's such as Lobby's, Store's and match area theme's.
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Creating killer/skin specific chase themes and terro radius'
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Creating songs and motifs for characters such as Last Man Standing themes
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Adding sound effects to important parts of the game such as attacks, objectives and also integrating voicelines.
Experience within other asyms or similarly styled games are preferred but not mandatory.
Please submit statements of experience, showing of previous works and skills to make it more likely for me to hire you specifically.