Your job will be to design the UI for the game, from the shop to health bars. You will be responsible for creating intuitive, visually appealing interfaces that enhance the player experience and align with the overall aesthetic of the game. This includes designing menus, HUD elements, inventory screens, dialogue boxes, and any other interactive components the player will engage with throughout their journey.
You will be working in a team with scripters so you can communicate easily on how to implement the UI and make it functional. Collaboration is key, as you will need to understand technical constraints while also advocating for design choices that prioritize usability and visual polish. Clear communication and documentation of your design decisions will be essential.
At least 2+ years of experience with complex UI is required. You should have a strong portfolio demonstrating your ability to create cohesive, user-friendly interfaces for games.
You will be expected to make a UI that looks awesome and will fit the game's art-style. Attention to detail, a strong sense of visual hierarchy, and an understanding of player psychology will help you create interfaces that are both beautiful and functional. You should be comfortable iterating on designs based on feedback from the team and playtesting results.