About the project
I'm making a dodgeball game on Roblox. Throwers throw balls at the players in the middle, and I need a set of R6 throw animations for them. The throw should feel like a baseball pitch: a strong wind-up and a powerful release.
What I need (R6)
- Wind-up: The character pulls the ball back into a baseball pitcher's wind-up pose, from idle/running into the stretched-back "loaded" pose.
- Hold / charge loop: The player can hold the throw button and the character stays in that fully stretched pose. It needs a subtle trembling/straining motion, like they're putting more and more power into it. This must loop seamlessly because it can be held for 8+ seconds.
- Throw / release: A powerful, snappy throw from the hold pose with a clear follow-through.
- Quick throw (optional): A shorter version for tap throws (wind-up and release without holding).
To apply: DM me with your previous work.