Hi! I’m a Roblox scripter (Luau) with 3 years of experience, open to commissions and part-time work.
What I do
I build gameplay systems: combat, mobs and bosses, inventory, shops, crafting, quests, skill trees, co-op mechanics and data saving. Everything is server-authoritative, in strictly typed Luau, with Rojo + Git.
I also set up data saving that doesn’t break on updates: schema validation, versioned migrations and session locking.
Recent work
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Riftbound - mining + combat prototype: katana, mobs and bosses, crafting, skill tree, quests
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Fantasy Clicker - pet clicker: egg hatching, zones, rebirth, trading, data layer with migrations
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Submarine - co-op deep-sea game: sonar, harpoon, hull repair, server-owned stations
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Reef - fishing game: rod tiers, weight-based catches, skill-check minigame, shop & stash UI
Screenshots and the full list of systems I’ve built are in my portfolio post:
[Showcase post]
Terms
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Fixed price per task or milestone, paid in USD
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Clear written scope before I start
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Not looking for rev-share-only projects
Contact
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Discord: @hushhaze
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Or DM me on the DevForum