3D Artist | FOR HIRE
Hey, I'm LegendaryDev. I'm a 3D artist with 2 years of experience creating game-ready assets and working on 3D production. I specialize in vehicles, rigging, baking, topology optimization, and creating optimized assets suitable for games.
What I Offer:
- Vehicle Modeling & Rigs
- Character / Vehicle Rigging
- Texture & Normal Baking
- Topology Optimization & Retopology
- Sculpting
- Game-Ready Assets
- Low-Poly & Stylized Modeling
I focus on delivering clean, professional, production-ready work. I make sure every asset is properly optimized, has clean topology, and is practical to use in an actual game environment.
I pay close attention to detail, proportions, topology, shading, and overall presentation. I aim to deliver work that's reliable and ready to implement into your project.
I'm open to feedback and revisions throughout the process (2 rounds included) to make sure the final result matches your project's requirements.
I can work on individual assets, complete vehicle setups, game projects, or long-term collaborations. Looking to work with developers, studios, and teams who need consistent, quality 3D work.
Payment
Pricing varies based on complexity, scope, and turnaround. Get a quote based on your project.
Robux (tax included), Bank Transfer, and Crypto accepted.
Small deposit required for larger commissions. Terms discussed after initial contact.