FULL-STACK ROBLOX DEVELOPER FOR HIRE ⚙️
Full-stack Roblox developer with 3+ years of experience building production-ready systems, mechanics, and complete game frameworks in Luau.
I can develop practically anything you need, whether it’s a small standalone feature, a complex interconnected system, or an entire game framework from the ground up.
I’m comfortable working with both new and existing projects, including:
• Building systems from scratch
• Adding features to published games
• Fixing broken or buggy systems
• Rebuilding outdated or poorly structured code
• Optimizing performance and networking
• Refactoring existing codebases
• Integrating systems into established games
• Taking over unfinished development work
DEVELOPMENT
Combat • AI • Bosses • NPCs • DataStores • Inventories • Equipment • Shops • Economy • RNG • Progression • Rebirths • Pets • Eggs • Mutations • Quests • Dialogue • Round Systems • Matchmaking • Tycoons • Tower Defense • Card Systems • Vehicles • Movement • Abilities • Trading • Crafting • Leaderboards • Monetization • Teleportation • Cutscenes • Skill Trees • XP/Levels • Classes • Loadouts • UI Systems • Custom Mechanics • Full Game Frameworks
If you can explain it, show me a reference, or provide a concept, I can most likely build it.
I also have experience with modular Luau, OOP, service/controller architecture, state machines, reusable modules, client/server networking, server-authoritative systems, optimization, security, and scalable project structure.
AVAILABILITY
🕒 Timezone: GMT+3 / AST
⚡ Availability: Up to 16+ hours/day
📅 Available for short-term commissions and long-term development
I can work at a high development pace and am comfortable handling large workloads when necessary.
PRICING
My pricing is highly negotiable and depends on the scope, complexity, workload, and available budget.
I’m open to:
USD • Robux • Milestone Payments • Long-Term Contracts • Hybrid Agreements
Feel free to send your budget even if you are unsure what the project should cost.
REVENUE SHARE
I generally do not accept percentage-only offers from brand-new or inexperienced studios.
I am open to revenue share when working with an experienced studio or established project, especially if the game is already published and needs:
Reviving • Major Updates • New Systems • Optimization • Bug Fixes • Reworks • Expansion
Hybrid payment + revenue share arrangements can also be discussed.
PORTFOLIO
If you’re interested in working together, send me:
What you need • Your budget • Your timeframe • Current project status
I’m open to discussing almost any Roblox development project.