💼 HiringTesting

Looking for testers for Obby But You Have Abilitie

alexanderthegreat6704
Hidden Devs
about 2 hours ago
​📌 Project Overview ​I am developing an ability-based Obby game where players progress through 35 stages, unlock abilities, gain research/gems, and navigate parkour obstacles using unique skill sets. ​Our main target for this testing phase is to optimize player retention and hit Roblox's 500 Highly Engaged Players (HEP) benchmark. Because of this, testing will focus heavily on early-game pacing, replayability, and keeping players hooked. ​📋 Specific Tasks & Responsibilities for Testers ​Gameplay & Balance Testing: Play through all available stages (currently 35) to test difficulty progression, stage skips, and overall fun to ensure maximum player retention. ​Ability Mechanics QA: Test owned/unlocked abilities (such as Dash, Double Jump, etc.) to ensure they interact correctly with obby checkpoints. ​Bug Reporting: Document and report any visual, UI, or script bugs (e.g., failed reward payouts, broken proximity prompts, UI scaling issues). ​Feedback Submission: Provide structured written feedback on game mechanics, stage design, and specific ideas to help us reach and maintain our 500 HEP goal. ​⏱️ Scope & Time Commitment ​Time Required: Approximately 5–15 minutes per session (longer sessions or repeated plays to help test retention are greatly appreciated!). ​Deadline / Testing Period: Testing starts on September 7th and runs through September 30th. ​Difficulty: Low-to-Medium testing difficulty (No programming knowledge required—just thorough playtesting, obby skills, and clear communication). ​🎁 Compensation & Perks ​Exclusive "OG Tester" Discord Role. ​Special In-Game Rewards: Unique Tester abilities upon full game release.
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alexanderthegreat6704

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