Overview
Looking for an experienced Roblox animator to work on around 50 dragon, monster, and other non-human creature models for an upcoming game. Each model will need a complete basic animation set consisting of an idle and walk animation.
The animations should feel smooth, natural, and match the movement and personality of each creature. Some models may have different body types, sizes, or movement styles, so you should be comfortable working with a variety of custom creature rigs.
This is a larger batch of models, so I’m looking for someone who can work quickly and efficiently while keeping the animation quality consistent. You should also be comfortable working with other developers, taking feedback, following references, and making adjustments when needed.
Requirements
Strong Roblox animation experience
- Experience animating dragons, monsters, animals, or other non-human rigs
- Able to create smooth and natural idle and walking animations
- Able to animate models quickly and consistently
- Comfortable working with different creature body types and rigs
- Good understanding of movement, weight, timing, and posing
- Able to follow references and creative direction
- Comfortable working and communicating with other team members
- Able to take feedback and make revisions when needed
- Reliable communication
- Able to meet agreed deadlines
- Portfolio or previous animation work required
Payment
Around 50 models
Each model includes an idle walk animation
Payment is divided per completed model
Payment is sent after each model is completed