I am a Roblox developer specialising in polished, responsive, and professional UI design. I can handle any type of UI and adapt the design to match the style, genre, and atmosphere of the game across PC, mobile, and console.
My main areas include:
- Shops, inventories, menus, and loading screens
- Leaderboards, ability interfaces, mobile controls, and HUDs
- UI animations, visual effects, scripting, and cutscenes
My main project is Hauntbound, a multiplayer survival-horror game with custom roles, abilities, quests, shops, cutscenes, and complete gameplay systems. I have also worked on smaller experimental games, troll games, and client commissions.
Most commissions take between 1 and 7 days, depending on the size and complexity of the work.