DESCRIPTION
The game
Nabooki is an ancient African tribal roleplay game set in a walled savanna village. Players work jobs, live under a player-elected Village Chief who sets the laws and taxes, and get arrested by guards when they break them. The systems are done and it's in BETA. The environment is the weak point.
The job
Polish up the main village, where players spend most of their time. Right now it's buildings sitting on flat ground. I want it to look lived-in:
Terrain given some actual shape instead of one flat plane
Worn dirt paths between the gates, shops and job spots
Rocks, boulders and scatter to break up the horizon
Trees and shrubs clustered naturally rather than spread evenly
Set dressing such as pots, firepits, drying racks, market stalls, fencing
Reusing existing assets is completely fine, and toolbox models are fine too as long as they fit the style. I'm not after custom modelling. I just want it to look good.
Your input
I'd rather you tell me what needs doing than wait for me to hand you a list. If the scale is off, the palette isn't working, or something should be cut, say so. That advice is part of what I'm hiring for.