About the Project
I'm currently looking for Roblox 3D modelers / rigging artists to help create units for an upcoming RTS-style Roblox game.
The game focuses on large-scale battles with different infantry, specialist, siege and naval units. We are looking for someone who can create stylized, optimized and game-ready units that fit the existing visual direction of the game.
What You'll Be Making
We currently need the following units:
⚔️ Combat Units
Archer
Swordsman
Heavy Knight
Golem
Wizard
Horseman
Commander
Crossbowman
Assassin
Demoman
🛠️ Support Units
Builder
Medic
🏰 Siege / Naval Units
Catapult
Builder Ship
Transport Ship
Battleship
16 units in total.
Requirements
Each unit should:
Either be made in blender or roblox studio
The style is studs / pixels
Be fully rigged
NOT use a Humanoid
Work with a custom Roblox unit/animation system
Be optimized for Roblox
Follow the existing stylized / pixel-stud aesthetic
Be suitable for combat and movement animations
Have clean and organized parts/bones
Be delivered as a Roblox-ready model
You should have experience with Roblox Studio, 3D modeling and custom rigs.
Experience with Blender or another 3D modeling program is a plus.
💰 Payment
$3–$5 USD per unit
The exact amount will depend on the complexity and quality of the model.
For example:
Simple unit $3
Medium complexity $4
More complex unit $5
In total it will be around 70 usd
There is potential for additional work in the future if everything works out well.
📩 How to Apply
Please DM me with:
Portfolio:
Price per unit:
Estimated completion time:
3D modeling experience:
Roblox rigging experience:
Please include examples of Roblox characters, units, creatures or other game-ready models you've created.
We're looking for someone who can potentially work with us on multiple units, not just a single model.
Thanks for reading! Looking forward to seeing your work.