I'm Axo, a Roblox programmer specializing in the backend and gameplay systems that most players never see but always feel. My focus is clean, scalable Luau — server-authoritative logic, tight networking, and data that never gets lost.
Over the past 3+ years I've shipped combat engines, inventory frameworks, and persistence layers for games with tens of millions of visits. I care about performance budgets, exploit resistance, and code that a team can actually maintain.
Combat ✅
Datasaving ✅
Tycoon ✅
Simulator ✅
Physics ✅
Anything ✅