Hi, I'm an experienced Roblox developer with 3+ years of scripting experience, specializing in secure and scalable backend systems.
My main focus areas are:
🔒 Secure DataStore Systems — reliable saving/loading, session locking, data migration, and protection against data loss/duplication exploits
⚔️ Combat Systems — hitboxes, damage calculation, cooldowns, combos, and server-authoritative combat that's resistant to exploiting
🎲 RNG / Loot Systems — weighted randomization, gacha-style mechanics, pity systems, and drop tables balanced for engagement and fairness
🛡️ Anti-Exploit / Security — server-side validation, remote event sanitization, and protecting game logic from client-side manipulation
📈 Trending Systems on Request — inventory systems, trading, leaderboards, pets/companions, leveling & progression, and other mechanics currently popular in the Roblox market
I write clean, modular, well-optimized code and I'm comfortable working within existing codebases as well as building systems from scratch. I communicate clearly, give realistic timelines, and stick to them.
If you have a project that needs secure, solid backend systems, feel free to reach out happy to look at your game
and give feedback on what's needed.