TRYING TO GATHER AS MANY COMMISSIONS AS I CAN SO DO ASK
I am dedicating my modelling talents strictly to building and architectural visualisation. Each and every model has a very careful attention to detail. I texture everything using Adobe Substance Painter, manually painting dirt or weathering textures without the need of generators or pre-fabricated assets.
I then would either render the model in Blender or Unreal Engine, or D5 Studio, or upload the model to Roblox Studio,.
My payment structure:
It really depends on the style of building you have chosen, the more complicated, obviously the more it will cost. (A gothic building will cost more than something architecturally basic, like a regular house).
Past Works
Portfolio