👤 For HireSound Design

Sound Designer / 2 years experience

ninohericher
Hidden Devs
1 day ago
About Me
Hi, I'm Nino, I'm 22, and for the past two years I've been doing sound design for video games, trained at Slope Audio Training in Montpellier, France. I actually got my start in film and editing, but games pulled me in for good. It's been the thing that's excited me most since I was a kid. These days I mostly work in Wwise, FMOD, and Metasound, building everything from music systems to full engine audio integration in Unreal and Unity. I've loved Roblox for years, and now I'm excited to finally bring that same experience over and help games here sound as good as they deserve.
ALL PRICES ARE (Negotiable) (Robux — must cover Roblox tax) (Paypal — USD)
Sound Design
Small or basic sound designs (Full/small UI sound designs, or other small things) Robux: 8,000 - 15,000 Paypal: 25-50 (USD)
M1 set, or medium sound designs (Anything related to M1's — whooshes, hits, stylized impacts, guns) Robux: 12,000 - 25,000 Paypal: 40-90 (USD)
Movesets, or general sound designs (Moves, magic, abilities) Robux: 15,000 - 45,000 Paypal: 50-150 (USD)
Cutscenes/cinematic scenes (A lot of things going on/action, cinematic) Robux: 25,000 - 100,000 Paypal: 90-350 (USD)
Animation Cutscene / Short Film (0-8 minutes) Robux: 30,000 - 240,000 Paypal: 100-800 (USD)
Long Movie Robux: 360,000 Paypal: 1200 (USD) and up
Production per assets (Ambience, SFX, GPE, UI, Character, Gamemode, Voice) Robux: 3,000 - 10,500 Paypal: 10-35 (USD) and up (depends on the type of asset) I can create asset groups with a custom price depending on the game.
All prices are negotiable, of course; it all depends on the type of game or film to be produced.
My time zone is CET/CEST (France)

Past Works

Portfolio

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Compensation

Robux3k R$
Payment termsPer Task
ninohericher

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