Hello Everyone! I am the Co-Owner for a Tower Defense game called “The Divine Retribution.” We have been shaking up the tower defense genre with unique mechanics like parrying attacks back at enemies, and you (the player) actually interacting with bosses / enemies. Our game is based on a deep lore and story we all care for.
We are currently looking for a Advanced Scripter to assist our main scripter in implementing the following:
- New Towers
- New Enemies
- New Items and Accessory’s (stat perks and bonuses)
And assisting other cool mechanics like:
- Non Path Enemies (Enemies that aren’t on the path in the usual tower defense genre)
- Accessory Perks (Stat changes to the player, changing the things that the player does and how they interact with enemies)
- Bosses attacking the players! And using unique new different attacks (for example: the boss jumping off the path, and attempting to jump at the players)
This job is for a long term position!
At the Divine Retribution, we are a development team of around 20 awesome people, ranging from builders- modelers, animators, VFX/SFX artists, scripters, artists- and more! Our developers work here not just for the payment, but for the passion that they have built for the game and deep story we are trying to tell. We don’t rush updates, and we take our time to ensure that quality is not a question.
If you are interested in joining the team, please reach out to me so we can discuss further.