What we need:
Ability VFX: beams, wind, explosions, and similar effects
Item VFX: eating/drinking, smoke bombs, etc.
Movement VFX: dashes, attacks, and similar
Miscellaneous: auras, character glow effects
Instructions and reference images will be provided for every effect so you can match it accurately. That said, we want someone who brings their own eye for how to elevate the design and visual appeal, adapting to the character (not just humans, creatures too) and game context.
Requirements:
- Experience creating polished, high quality Roblox VFX that work properly in game
- Strong communication and reliability
- Optimized, performance friendly effects
- Solid understanding of game theme and character design
- A strong portfolio as proof of experience
Deadline: 2 days per vfx
Payment: Budget is flexible, I pay attention to quality, speed of delivery and workload so both sides end up satiswfied :D
Process: DM with your portfolio (no response means not a fit right now). You'll be asked to complete one paid test effect. If that goes well, we'll move into ongoing work at $15-$20 per effect, with room to grow into a fixed weekly rate alongside other devs on the team.