βββββββββββββββββββ **πΈ RATES & REQUIREMENTS πΈ ** βββββββββββββββββββ β’ Hourly Rate: $35 USD β’ Minimum Commission: $250 USD β I do not accept projects below this amount.β’ Initial Consultation Fee: $50 USD β Covers discussion, planning, and any questions about how I work. β Includes recommendations or ideas for your game and dev network (SFX, VFX, Animations, UI, Modeling, Building) to the best of my knowledge.βββββββββββββββββββ **:Timer: TIMELINE & PRIORITY :Timer: ** βββββββββββββββββββ β’ Standard delivery: 1β2 weeks β’ Priority delivery (3β4 days): +20β30% extra β’ Top priority (drop all other work): +50% extraβββββββββββββββββββ PRICING EXAMPLES βββββββββββββββββββ β’ Combat Systems β Starting at $250+ β OS: Zap & ProfileStore β Starting at $800+ β Netcode, Client-Prediction & Lag-Compensation. β OS: Zap & ProfileStoreβ’ Movement Systems β Starting at $150+ β Full list in #docs β Starting at $250+ β StateMachine & Time Sys. β OS: Zapβ’ Skill Framework β Starting at $200+ β Includes UI scripting, cooldowns, states, and 1 scripted skill. β Battleground-style systems (3 unique skill types like grab/counter/projectile): ~$350+β’ Individual Abilities β Starting at $50 each β Reused variations (e.g. Fireball vs Ice Spear): $10β15 β Price scales with complexity.β’ Tower Defense Framework β Around $2,000 USD β Includes all systems for a typical tower defense game. It's mainly a good template for your game. It does not include scripting all your skills/towers.βββββββββββββββββββ βοΈ ADDITIONAL SERVICES βοΈ βββββββββββββββββββ β’ AI & Boss Mechanics β’ UI & Cutscenes β’ Inventory Systems β’ Frontend & Backend Architecture β’ Discord Integration (via Python)βββββββββββββββββββ π NOTES π βββββββββββββββββββAll prices are starting points and vary with complexity. Combat systems do not include skills unless explicitly agreed upon. All estimates are subject to change based on project needs.
Compensation
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