We are looking for a rigger to rig our custom mesh characters. The characters are similar in structure to Roblox’s standard R6/R15 rigs.
You will be rigging 5 characters. Some are already modeled, while others are still in development.
Requirements:
- Knowledge of skinning
- Knowledge of weight painting
- Ability to rig with animators in mind; rigs should be clean, practical, and easy to animate
- Good communication skills
- Ability to meet agreed-upon deadlines
Nice to Have:
- Animation experience — if you are also an animator, you may have the option to animate the rigs yourself
Payment:
- Payment will be per rig and can be based on your preferred rates/payment terms, provided they are reasonable
- Most payment methods are acceptable, excluding percentage/revenue-share arrangements
- Robux payment can be negotiated, although we would need to source the Robux beforehand
When applying, send your timezone, examples of past rigging / animation work, your preferred payment method, and how long it would take you to accomplish one rig.
You may also be contacted for additional work in the future as more characters are completed.