💼 HiringBuilding

[HIRING] Head Builder Large-Scale Roblox Horror Game

sanadbla
RoDevs
12 days ago
Looking for an experienced Head Builder to join our long-term team for a large-scale, chapter-based multiplayer horror game.
Project Scope: • Large, realistic abandoned multi-floor shopping mall • Multiple wings/zones including the Grand Atrium, Cinema, Food Court, Security, retail areas, and anchor stores • Estimated map footprint of 500×500 to 800×800 studs per floor
What You’ll Be Doing: • Turn provided 2D blueprints, floor plans, and references into detailed 3D environments • Build realistic mall architecture, interiors, storefronts, hallways, and environmental details • Design spaces around multiplayer chase gameplay, including planned hiding spots and routes • Maintain realistic architectural flow and believable commercial layouts • Work with Roblox Studio and Blender to create custom assets • Optimize meshes, textures, and environments for Roblox performance
Art Direction: We are looking for an optimized mid-poly realistic style. Quality should come from strong textures, materials, lighting, shadows, grime, and environmental detail rather than unnecessarily high-poly meshes.
Requirements: • Advanced Roblox building experience • Strong environment/architectural design skills • Experience with large-scale maps • Blender experience preferred • Strong optimization knowledge • Excellent attention to detail • Reliable communication and long-term availability • Strong portfolio
Interested? DM me with: • Portfolio • Previous work • Time zone • Availability • Blender experience • Large-scale environment experience
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Compensation

USD$150
Payment termsUpon Completion
sanadbla

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sanadbla

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