👤 For HireModeling

3D Artist | FOR HIRE

legendary.dev
Roblox Developers
12 days ago

3D Artist | FOR HIRE

I'm a 3D artist with 2 years of experience creating game-ready assets and working on 3D production. I specialize in vehicles, rigging, baking, topology optimization, and creating optimized assets suitable for games.
What I Offer: • Vehicle Modeling & Rigs • Character / Vehicle Rigging • Texture & Normal Baking • Topology Optimization & Retopology • Sculpting • Game-Ready Assets • Low-Poly & Stylized Modeling
I take pride in delivering professional, clean, and production-ready work. I don't just focus on making a model look good. I make sure the asset is properly optimized, has clean topology, and is practical to use in an actual game environment.
I pay close attention to detail, proportions, topology, shading, and overall presentation. Whether it's a detailed vehicle, a complex rig, or a stylized low-poly asset, I aim to deliver work that is high quality, reliable, and ready to be implemented into your project.
I'm open to feedback and revisions throughout the process to make sure the final result matches the project's requirements and expectations.
I can work on individual assets, complete vehicle setups, game projects, or long-term collaborations. I'm interested in working with developers, studios, and teams looking for someone reliable who can consistently deliver quality 3D work.
Payment: Half upfront before the project starts.
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Compensation

VoluntaryUnpaid / Voluntary
Payment termsPartial Upfront
legendary.dev

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