About The Job
Hi there! I am mostly a solo dev and I am looking for a map designer/environment artist to design and build a map for a third-person objective-based fast paced shooter. The desired art style is brutalist industrial with light sci-fi elements, using a relatively simple and minimalist approach to support planned destructible environments. (See layout references below.)
Example blockouts
Ekrānuzņēmums 2026-06-04 1836181097×693 62.4 KB
Ekrānuzņēmums 2026-06-04 1837521387×774 90.7 KB
Requirements
• Portfolio showcasing previous work
• Proficiency with Blender (modeling and texturing)
• Experience with level/map design
• Basic understanding of shooter game design and gameplay flow
• Good English communication skills
Preferred Qualifications:
• Concept sketching or concept art skills
• Discord account for communication
Payment
Compensation depends on the scope, complexity, and overall quality of the delivered work. Payment starts at 3,000 Robux and can go up to 10,000+ (payment only in Robux).
Contact me
You can contact us here on the Developer Forum or add me on Discord [user: random_lightning]
You must be 16 years or older to apply.
Be sure to share this with builders of interest and let me know if you have any questions, thanks for reading!