👤 For HireProgramming

Looking for a Programming Collaborator

TylerDoesAThing
DevForum
2 months ago
Hello!
My name is Tyler, I am a 3D artist, game designer and UI designer that has 8 years of experience developing games on this platform. The most notable project I have contributed towards is
. I have also contributed to a variety of other projects in much smallers manners. However, the majority of my work throughout the years has been put into hundreds of unfinished solo projects that I lost motivation or was burnt out.
I decided this summer that I was going to put that tendency in the past, and actually focus on aspects of game development that I am interested in and have motivation to do, while finding someone to collaborate with that will handle the rest. This is not a professional contract position I am opening, but instead just two people wanting to make a game together.

What are we making?

I have several ideas. And I have already started several of these ideas. We can discuss, and whatever fits our interest the most we can pursue. I will say, I am interested in releasing a game by the end of summer that can generate reasonable profit. I have listed some game ideas below that we could potentially pursue.
  • Untitled Ranch Game
Targetted towards all ages, is a stylized zombie-survival game. Similar to games such as ‘99 nights in the forest’ without the exploration, but focusing more on combat and evolution of your ranch as nights progress. This is the most recent idea I’ve been working on. I have attached photos below of preliminary drafts of the ranch and the lobby.
Pictures
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  • Untitled Delivery Game
Targetted towards all ages. Is a round-based game where players can matchmake into a party of up to 5 players. All players are tasked with delivering individual pizzas in a community with a specific time limit. All players must clock out before time runs out. The objective of the game isn’t to finish in time, but gain as much points as possible while still clocking out in time. To gain more points, different events will be prompted to you upon delivery. Some customers may ask you to find their missing child, summon a demon, or break someone out of the county jail. The fun of the game comes from the absurdity of the tasks. Some tasks will have outcomes that will change the course of the game (ex. police chasing you for the entirety of the round). The feel of the game is sort of like Horrific Housing or an average plate game where modifiers stack ontop of eachother to make an insanely chaotic experience.
Pictures (Focused more on the mechanics of the game rather than polishing it first.)
  • COAST GUARD
Targetted towards a older demographic due to the nature of the game. A chapter-based psychological horror game. Similar to the likes of games like ‘Fire Watch’. The story follows a man that is on maritime watch on a remote island with his dog. We play as him as he performs daily duties such as feeding his dog, reporting with the radio tower, etc. Pretty soon into the game, a large cargo ship comes into view that is heading straight to the island. It doesn’t slow down. It ends up crashing into the dock of the island. The rest of the game hinges on the idea of someone dangerous was on that ship, and they are now living on the island, and they want you off. Different occurences happen in the proceeding days, such as fresh footprints in the sand, the dog being replaced with a decoy, finding an underground tunnel system, etc.
(Note: I do not have any pictures showing progress. Only preliminary game design has been made, but I do look forward to possibly pursuing this.)

My Experience

Along with the pictures I have shared, below is my portfolio linked.
(I obviously intend on splitting any profits made 50/50)
I’m open to ideas of anything you want to make. Just send me your portfolio and lets make something great!
Discord: tylerdoesathing

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Compensation

VoluntaryUnpaid / Voluntary
Payment termsUpon Completion

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