Ultimate Draft Simulator is an ambitious Roblox sports experience built around drafting, collecting, team building, PvP competition, trading, progression, and long-term replayability. My goal is to build one of the highest-quality sports games on Roblox, and I'm looking for an experienced Lead UI/UX Designer to become a core member of the project, not just complete a one-time commission.
You'll work directly with me while collaborating with programmers, builders, modelers, animators, GFX artists, and future developers to establish the complete user experience of Ultimate Draft Simulator. As the Lead UI/UX Designer, you'll be responsible for designing intuitive, visually polished, and premium interfaces that define how players interact with every system throughout the game.
Responsibilities
• Design high-quality user interfaces for all major gameplay systems
• Create and maintain a consistent UI design system across the entire game
• Design menus, HUDs, inventory systems, stores, drafting interfaces, progression systems, and future content
• Create wireframes, mockups, prototypes, and production-ready UI assets
• Work closely with programmers to ensure designs are practical and can be implemented efficiently
• Help establish the overall visual identity and user experience of Ultimate Draft Simulator
Ideal Experience
• Advanced UI/UX design experience
• Strong understanding of layout, spacing, typography, color theory, and visual hierarchy
• Experience creating modern, polished interfaces for Roblox or other games
• Experience using Figma, Photoshop, Illustrator, or similar design software
• Ability to design with both aesthetics and usability in mind
• Excellent communication and professionalism
• Ability to commit to a long-term project
Planned UI Work
• Main Menu
• Inventory
• Team Management
• Draft Interface
• Pack Opening
• Store
• Trading Plaza
• Leaderboards
• Ranked
• Quests
• Tournaments
• Settings
• Daily Rewards
• HUD & Gameplay Interfaces
• Future Features & Systems
When Applying, Please Include
• Portfolio or previous UI/UX work (Required)
• Examples of interfaces you've personally designed
• Availability and timezone
• Preferred payment structure
• Any experience working on larger Roblox games or development teams
I'm looking for someone who wants to help build one of Roblox's premier sports experiences, not someone looking for a quick commission. If you're passionate about creating premium user experiences that feel intuitive, polished, and memorable, and you want to play a major role in shaping a long-term project, I'd love to hear from you.