I have been 3d modelling on blender for around a year and a half now. I work on short tasks, fast, and don't take much.
I am very good at 3d modelling: urban locations (especially overgrown ones), mechanics and everyday objects, creating procedural realistic materials, making simple cartoonish characters
My weaker sides are: doing very complex humans/animals, drawing hyperrealistic textures by hand
All the images provided are my actual works done solely in blender, with no use of post-editing and external software