👋 About Me
Hi, I’m Or. I’ve been programming in the Roblox industry for a long time now, roughly seven years.
I started with small scripts and over time moved into building full systems and handling larger codebases. Most of my work is backend-focused, but I also build UI and gameplay features when needed.
I care a lot about keeping projects organized and readable, because I’ve had to fix enough messy code to know how bad it gets later. Stuff I deal with often: system architecture, inventories, economies, DataStores modeling, real-time systems, OOP, performance work, and basic security.
🌟 Why Work With Me?
I can take a feature from idea to finished system. I write code that’s meant to be understood and maintained, not just “works for now”. I communicate, hit deadlines, and stay around if something breaks after delivery.
💻 Services
Custom systems (inventories, UI frameworks, combat, matchmaking, data pipelines)
Bug fixes and one-off modules
Long-term work on serious projects
💰 Pricing (Per-feature)
Basic: $50–$80
Intermediate: $80–$150
Complex: $150–$400
Large projects: custom or hourly
🧾 Payment & Terms
PayPal, Robux (tax may apply), or bank transfer
35% upfront
Revshare only for already released projects
🕒 Availability
Around 4–8 hours a day. Short-term work preferred, open to long-term if the project makes sense.
📌 Before You DM Me
Brief project description
Scope, budget, timeline
🌐 Portfolio
Website link with examples of my work.
Past Works
Portfolio