I create game-ready 3D assets of all sizes, from weapons, props, tools, furniture, and other individual objects to complete environments, buildings, foliage, and terrain for Roblox. I also do lighting and PBR texturing.
Mainly work in stylized, semi-realistic, and realistic styles, but I'm always open to adapting to other art styles and project requirements while keeping optimization and quality in mind.
Mostly use Blender, Substance 3D Painter, SpeedTree, Roblox Studio, and Unreal Engine.
Always open to new projects and long-term collaborations. I'm happy to take on almost any type of 3D work.
Terms:
• PayPal only.
• Non-refundable.
• Please provide all references before work begins.
• No resale unless agreed beforehand.
• Pricing depends on the scope, complexity, and deadline of the project.
Past Works
Nothing provided
Portfolio