Hi! I’m Kire, a passionate 3D artist specializing in character creation, organic modeling, and detailed sculpting. I primarily use Blender and ZBrush to bring various concepts to life—ranging from humans and fantasy creatures to sci-fi elements, props, and environments.
I have been working professionally in 3D modeling for over a year, constantly refining my workflow across both low-poly and high-poly pipelines, including clean texturing, basic rigging, and high-quality rendering.
As for turnaround times, my commissions generally take 1 to 5 days, depending on the complexity of the asset and the overall scope of the project. I always strive to maintain clear, transparent communication to ensure we achieve the exact look you envision for your game!