I've been scripting for a while now, and I am able to adapt to a number of systems.
I can build many types of systems. The following are examples, not a COMPLETE list:
🔫 Shooting Systems (weapons, recoil, spread, hit detection)
🌀 Ability Systems (cooldowns, passives, actives)
🎒 Inventory Systems
⚙️ Settings Menus (graphics, controls, gameplay options)
🖱️ UI Animations & Functionality
👕 3D / 2D Clothing Customization (selection menus, color changes)
⏳ Loading Screen
🎥 Camera Systems
🌙 Jumpscare Systems / Horror Mechanics
📐 Placement Systems (building, preview + validation)
📜 Story & Progression Systems
🏁 Quest Systems (objectives, tracking, rewards)
🏭Simulators / Tycoons (loops, upgrades, progression)
🎲 RNG-Based Games
🔁Rolling / Luck Minigames