My Name Riyyan.I am a dedicated 3D Artist with over 2 years of experience in Blender, specializing in high-performance, game-ready assets. My focus is on delivering models that look premium but remain highly optimized for the Roblox engine. Whether you need a tactical firearm or a detailed environmental prop, I ensure every mesh is clean and performance-friendly.
Softwares I Use:
I Mostly Use Blennder for Modeling and PhotoShop for Texturing & Sometimes Substance Painter as well.
What I Can Do:
✅ Weapon Specialist: High-detail guns and melee weapons (swords, katanas, etc.).
✅ Game-Ready Optimization: Low-to-mid poly counts with optimized topology.
✅ Advanced Texturing: Proficient in PBR workflows for a realistic or stylized finish.
✅ Theme Consistency: I can adapt my style to match your specific game universe.
What I Don't Do:
❌Rigging: Models are provided as static meshes.
❌ Sculpting: Focus is on hard-surface modeling.
Why Hire Me? I don’t just "make models"; I build assets with the developer in mind. I stay updated on the latest modeling techniques to ensure your game runs smoothly without sacrificing visual fidelity.
My pricing is flexible and depends on the complexity of the task. I'm happy to discuss your specific needs and provide a fair quote.