I am looking for a professional R6 animator to join my team and work on the Finishers section of our upcoming third-person shooter game. The game will feature stylized elements, and we are specifically looking for clean, bouncy, and detailed animations.
Project Details:
The game, Shootz, is fully third-person, so no first-person viewport animations are required — only animations that work well in third-person perspective.
Task: MODIFICATIONS to 16 gun finisher animations (each between 3 seconds long)
There are strict deadlines, so reliability and efficiency are important.
Requirements:
Proven experience with R6 animation workflow.
High-quality, polished animation style.
ABLE TO MODIFY OTHER PEOPLE ANIMATIONS
Ability to meet deadlines.
There are strict deadlines to accomplish.
Please send your portfolio — applications without a portfolio will be ignored. However, if you have a standout project or past work, feel free to share that as well.