Roblox Lead Animator Recruitment — $5,000 USD
We're looking for experienced Roblox animators to help build the complete animation library for a large-scale Roblox game.
Unlike most projects, we are intentionally designing our animation system around shared R15 animation sets. All monsters use compatible R15 rigs, allowing the majority of locomotion, combat, and interaction animations to be reused across the roster. The goal is to create a polished, modular animation system rather than thousands of unique animations.
Work can be split between multiple animators, so specialists are welcome to apply.
Total Budget: $5,000 USD
Animation Scope
👹 Monsters (100 Total)
The majority of monsters will share these core animations:
- Walk
- Chase / Run
- Idle
- Attack
- Death
- Finisher
- Trap Interaction
- Ability Interaction
Only monsters with unique gameplay mechanics or body proportions will require additional custom animations.
✨ Abilities (50)
Each ability requires:
🔫 Ranged Weapons (30)
Each weapon requires:
⚔️ Melee Weapons (30)
Each weapon requires:
- Swing
- Recharge/Overheat (when applicable)
- Inspect
🛠 Utilities (30)
Each utility requires:
🛡 Defensive Traps (30)
Each trap requires:
💥 Offensive Traps (30)
Each trap requires:
What We're Looking For
We're looking for animators who understand gameplay-first animation and can create animations that are responsive, readable, and reusable across a large cast of characters.
Experience with the following is highly preferred:
- Modular/shared animation systems
- R15 rigs
- Roblox Animation Editor / Moon Animator
- Rigging characters, creatures, and props
- Gameplay-focused animation design
Requirements
- 3 years of Roblox animation experience
- Strong experience with R15 animation and rigging
- Must have experience