We are looking for a sound artist to create custom audio for our project in a consistent medieval style. You will be responsible for designing sound effects such as weapon sounds, footsteps, ambient environment audio, UI sounds, and action-based effects that match the overall theme. All audio must feel immersive, clean, and consistent with a medieval setting while staying clear and high quality. You will be expected to follow direction, create sounds based on specific requests, and provide variations when needed for different actions, factions, or events. Experience with sound design tools or audio editing software is preferred, along with the ability to work from references and produce original sound effects.