• One large open map with distinct zones/areas tied to progression (planets/tiers)
• Player stations scattered throughout each zone where aliens are placed
• Environment design that visually evolves across zones (skybox, terrain, props per area)
• General world polish and layout flow
• Portfolio required — please include examples of your work, we will not consider applications without one
• Must be active and reliable — able to commit real time weekly and communicate progress
• Comfortable taking direction and iterating based on feedback
• Prior experience with incremental/tycoon-style Roblox games is a plus, not required
Compensation
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