Rogue Planet: Eternal Night
🪐 The Project
An open-world survival crafting game set on a frozen planet ejected from its solar system. No sun—only bioluminescent flora, geothermal vents, and terrifying creatures hunting by sound and heat.
- The Gameplay: Light and warmth are your ammo. Start with a dying flashlight, establish bases around geothermal vents, build power grids, and construct UV growing rooms.
- The Twist: Going into the deep dark requires vehicles or deploying a trail of power lines to manage heat. If your power grid fails, the freezing cold and the things hiding in it close in instantly.
💼 Payment: Game Revenue Percentage
This is a revenue-share project. Payment is strictly via game revenue percentages, which are negotiable and based entirely on your workload and contribution.
the estimation of revenou payout if everything goes decently is around 80 to 140k robux 150usd per person
👥 Open Positions
- Head Scripter [1/1]
- Lead game architecture and core mechanics. (Must script systems to handle/instantiate their own RemoteEvents programmatically).
- Scripters [2/3]
- Builders [1/3]
- Need 2 more to craft a desolate, icy world, tech bases, and geothermal biomes.
- Animators [2/2]
- Bring creatures and survival movements to life. (Owner does basic animation but needs a dedicated pro!).
- Thumbnail Makers [1/2]
- Capture the dark, atmospheric vibe of the game for our game page/marketing.
- HeadBuilder [0/1]
🛠️ Requirements & How to Apply
- Must have a portfolio or examples of past work.
- Must be comfortable working with a custom inventory system (no default Roblox backpack).
- Good communication and teamwork.
To apply, DM me with:
- The role you want.
- Your portfolio/examples of past work.
- Your general weekly availability.