• Build the map: hub and spoke layout with a spawn plaza, branching paths to landmarks (Rune Altar, Ore/Upgrade Board, Static Pad, Rebirth, Milestones + Leaderboard)
• Environment design that visually evolves across zones (skybox, terrain, props per area)
• Low-poly style clean, simple geometry, matching the game’s cartoony art direction
• General world polish and layout flow
• Model the 8 alien roster: early aliens (1–3) share a base rig with recolors and simple accessories; later aliens (4–8) receive progressively more bespoke work, capping with two fully custom showpiece models (Commander, Cosmic)
• Model the VIP gamepass alien (9th exclusive alien, unique model)
• Cartoony/stylized, chunky proportions Roblox toy like
• 1,000 Robux upfront
• Plus ongoing revenue share (percentage discussed directly).
• Portfolio required applications without one will not be considered
• Must be genuinely active real, consistent weekly commitment, not sporadic check-ins
• Must communicate respond to messages, give progress updates without being chased, flag issues early instead of going quiet
• Serious applicants only we’ve had roles fall through before due to inactivity. If you can’t commit real time to this, please don’t apply
• Comfortable taking direction and iterating based on feedback
• Prior experience with incremental/tycoon-style Roblox games is a plus, not required
Compensation
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