💼 HiringScripting

Hiring Paid Roblox Dev Throw A LuckyBlock

oathle
RoDevs
about 1 month ago
About the Project: Hiring an experienced dev to take over scripting/development on Throw A LuckyBlock — a brainrot-themed throw mechanic game built on a kick template foundation. Game is around 40% complete with 7 zones built, animations and VFX commissioned, brainrot pack 4.0 imported. Need someone to handle the remaining technical build and post-launch updates. Tasks you'll be responsible for:
Implementing throw mechanic with animation events (lucky block welds to hand, releases at "Throw" event marker, applies launch force) Wiring 65+ brainrots from asset pack with proper textures (PBR or TextureID setup script) Setting up weight progression system (15 tiers with exponential pricing) Fixing existing bugs: offline earnings calculating incorrectly with 0 brainrots, lucky block going under map on landing, throw animation delay Building out tsunami chase mechanic with rubber-band difficulty scaling Implementing gamepass + dev product monetization Datastore setup with ProfileService Anti-exploit basics (server-sided economy validation) Weekly updates post-launch (new biomes, events, admin abuse features) Daily communication and progress updates
Requirements:
Proven track record on games with real CCU (please share specific games + visit counts) Strong Roblox scripting (no AI-generated/vibecoded code) Familiar with animation events, weld systems, ProfileService, gamepass integration Reliable communicator Available to start immediately
Roblox profile: Games you've worked on + visit/CCU stats + your role on each Your weekly/monthly rate Why this project interests you
DM me to discuss further.
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Compensation

USD$200
Payment termsUpon Completion
oathle

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oathle

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