I'm looking for a full stack/back-end Roblox scripter to work with me long-term on my upcoming game, Murim Saga.
The goal is to create a game that truly captures the feeling of a real Jianghu/Murim world, with deep progression, dynamic combat, meaningful roleplay, permanent consequences, and immersive gameplay. Every system is designed to feel rewarding and interconnected, encouraging long-term progression rather than repetitive grinding.
Systems Needed
• Ascension Art System – A skill tree-style progression system where players unlock stronger cultivation techniques by using the same technique over time. (More details will be provided.)
• Auxiliary Arts System – Different body parts can be cultivated to improve specific abilities. For example:
- Arms Increased damage
- Legs Better movement techniques
- Eyes Improved ability to sense other players' cultivation levels
(More gimicks are too this than just that)
• Stats system
• Skills/abilities
• Inventory system
• NPCs & mobs
• Crafting system
• UI implementation/integration
Workload
The workload is flexible. I only ask for regular progress updates, with most tasks expected to take around a week depending on complexity.
Before each task, you'll receive a detailed explanation of the system, any required assets, and support whenever needed.
UI experience is a bonus and may increase your pay.
Payment
I'm looking for someone who genuinely enjoys the concept of this project, preferably someone familiar with murim/manhwa.
This has the potential to become a long-term position.
Payment is per completed task. Around 10,000 Robux per task is my preferred budget, but I'm flexible depending on the work and your experience. Payment is made immediately after each completed task.
Requirements
Please DM me with:
- Your portfolio
- Examples of previous work
- Proof you're confident building systems like these
If you have experience with murim or cultivation games, be sure to mention it.