Looking for a low-poly 3D modeler to create towers for a tower defense game inspired by the visual style of Clash of Clans.
You’ll be designing and modeling defense towers that fit a clean, stylized low-poly aesthetic. The goal is to make assets that feel readable, polished, and fit together as part of a consistent game world. Towers may include different themes, upgrade stages, variations, and small decorative details depending on the final design direction.
You’ll be working directly with me, so communication and quick iteration are important. I already have the game direction in mind and will provide references and feedback throughout the process. This is a small and focused team setup rather than a large studio environment.
Requirements:
Experience creating low-poly stylized models
Ability to match an existing art style (Clash of Clans-inspired)
Good modeling skills and clean organization
Comfortable receiving feedback and making revisions
Able to work on a relatively short timeline
Expected turnaround is within a few days, so please only apply if you currently have enough free time to take on the work and can communicate progress consistently.
If interested, send examples of previous low-poly work or tower/building models if you have them.