Create maps for an FPS game based on provided reference material. Your main task will be recreating the overall layout and flow of the reference while ensuring the map is playable and works well in-game. You should be comfortable using game engines or map editors and be able to turn concepts or existing maps into functional environments.
You will be working alongside an experienced team of map creators and the game's developers, collaborating to ensure each map fits the project's vision. Regular communication, progress updates, and a willingness to make revisions based on feedback are expected. Applicants should have experience with FPS level design, be familiar with game engines and map editors, and have enough free time to complete tasks within agreed deadlines. We are looking for someone who is reliable, communicates clearly, and can consistently deliver completed maps that closely follow the provided references.