I’m a 3D animator focused on Roblox, working on animations for characters, NPCs, weapons, tools and cutscenes. My goal is to create smooth animations with clear motion readability that match the style and mood of each game.
I work with Blender, Roblox Studio and Moon Animator, keeping projects organized and maintaining good communication during the production process.
What I work on:
Idle, run, jump, combat and interaction animations
Animations for weapons, tools and emotes
Animated NPCs, creatures and bosses
Cutscenes and cinematic sequences
Polishing, rig adjustments and keyframe cleanup
Tools & workflow:
Roblox Studio (R6 / R15)
Blender
Moon Animator
My approach:
Animations optimized for gameplay
Constant feedback throughout the project
Clean and organized deliveries
Focus on movement personality and fluidity
I’m available for:
commissions
project-based work
long-term collaborations
the prices are just the initial ones
Past Works
Portfolio