Hey! I'm Shlizzybuub, a Roblox animator specializing in R6 combat animation. I focus on creating smooth, responsive, and satisfying animations that feel great both in gameplay and visually. Whether it's a fast-paced battlegrounds game, RPG, boss fight, or anime-inspired combat system, I aim to make every animation feel impactful and polished.
Over the past year I've worked with multiple Roblox developers on released and in-development projects, creating everything from combat movesets and movement systems to cinematic abilities, traversal mechanics, and gameplay polish. I enjoy working closely with clients to bring ideas to life while making sure animations fit the style and pacing of their game.
🎯 What I Specialize In
R6 Animation (Primary Focus)
Combat Movesets & Abilities
M1 Combos & Finishers
Movement Packs (Walks, Runs, Rolls, Dashes, Climbs)
Hit Reactions & Weapon Animations
Boss Attacks & Gameplay Mechanics
Anime-Inspired & Stylized Animation
Character Idles & Personality Animation
Gameplay-Focused Cinematics
💼 What You Can Expect
Clear communication throughout the commission
Progress updates during development
Organized workflow with milestone deliveries for larger projects
Willingness to match references while adding polish and personality
Revisions during production to make sure you're happy with the final result
⏱️ Turnaround Time
Most standard commissions are completed within 6 hours to 3 days, depending on the scope of the project. Larger animation packs are scheduled with clear milestones and consistent updates.
🚫 Currently Not Offering
Rigging
UGC Animations
Full cinematic productions
📩 Contact Me With
References (if available)
Animation list
Budget
Deadline (if applicable)
💳 Payment Policy
50% upfront / 50% upon completion for most commissions
Larger projects may be split into milestones or batches
Final files are delivered after payment is completed
Clear pricing is discussed before work begins
I'm always happy to discuss ideas and help figure out what would work best for your game.