I’m Miky, a Roblox scripter focused on single-system commissions.
I focus on individual systems with clear requirements, not full games or vague long-term builds.
Experience
- 3 paid commissions finished
- Built systems like NPC shops, wave survival, interactable objects, save systems, UI, and combat tools
- Comfortable with Luau, server architecture, DataStores, UI, networking, and gameplay systems
- I write organized, modular code with clear modules, configs, and naming
- Best at systems that are functional, easy to understand, and easy to build on later
What I Specialize In
Combat Systems
Hitboxes, abilities, dashes, parries
Economy Systems
Shops, inventories, currency, crafting, trading
Save Systems
DataStores, player profiles, save systems
NPC Systems
NPCs, dialogue, quests, daily rewards
UI Systems
Menus, HUDs, settings screens, shop interfaces
Gameplay Systems
Mini-games, boss fights, wave survival, round-based modes
Interactables
Tools, pickups, prompts, objects, tycoons
Other Focused Features
Pets, mounts, leaderboards, kill feeds, and similar systems
What I Don’t Take On
- Whole games from start to finish
- Projects bigger than a single system
- Features that depend heavily on custom animations or art
- Vague long-term builds with no clear finish line
- Requests that look like one system but turn into five
- Polished vehicles or driving systems
Turnaround
Single-system: 3 to 7 days
Multi-system: 1 to 3 weeks, depending on scope
Contact
I reply within hours on Discord, slower on email.
Past Works
Nothing provided
Portfolio