👤 For HireScripting

Advanced Roblox Systems Developer For Hire

⭐ dokja5918
Hidden Devs
about 7 hours ago
Advanced Roblox Systems Developer — For Hire
• 3 years in Roblox development • 5 years with Unity & Unreal Engine
I specialize in building high-performance, scalable systems for Roblox.
Core Specialization
Backend & Infrastructure • DataStore pipelines, MemoryStore systems • Cross-server communication • Global systems, queue systems, real-time synchronization
Advanced Gameplay Systems • Physics-based movement, including parkour and custom mechanics • FPS systems, viewmodels, raycasting, responsive gunplay • Ability systems, combat frameworks, NPC AI
World & Performance Systems • Procedural generation, including biomes, structures, and terrain • Chunk-based loading and large-scale optimization
Web Integration & Control Systems • Web-to-game communication using HTTPService • Cross-server admin systems with real-time execution
Technical Systems • Custom rendering and raycast-based visuals • Anti-cheat and server validation • Modular architecture built for long-term scalability
What You Get • Clean, structured, production-ready code • Systems built to scale, not break under load • Clear communication and consistent updates
Availability I do Roblox development full-time and can work up to 9 hours per day, Monday through Saturday. I am usually available to chat, discuss projects, and answer questions around 9 AM – 12 PM GMT1
Pricing The listed price is a minimum. Final cost depends on system complexity.
Contact DM me with: • Full system description • Required features • Scope / scale
I strictly do not accept percentage-based, revenue-share, or “% of game earnings” payment offers.

Past Works

Portfolio

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Compensation

Robux7.2k R$
Payment termsPartial Upfront
⭐ dokja5918

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⭐ dokja5918

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